

I've had that happen in Silent Hunter 4 on a few occasions. So much fun for a realistic submarine simulator :) All heavily fatigued (of course, lack of H2O :), probably confused as hell. I saw my watch crew on the bridge, still looking for contacts. I remember the first time I dived to one hundred meters, all in the command room, and then went to the map of the sub. Titanium: Well, vanilla SH3 wasn't perfect by far. This means GWX will no longer award renown for reaching and patrolling your patrol area in fairness to players in the Black Sea and Indian Ocean, since some areas received this award and some did not. This meant that players in Black Sea or Indian / Pacific Ocean patrol areas received no renown for meeting those objectives although renown would have been awarded in the Atlantic Ocean or the Mediterranean Sea, After long consideration, the GWX Team decided that GWX will award renown only for sinking enemy ships and shooting down enemy aircraft, with penalties for sinking friendly or neutral ships and shooting down friendly or neutral aircraft. The Silent Hunter III game engine does not award renown to players who reach and remain in their assigned patrol areas if those areas are outside the stock Silent Hunter III grid system. The stock engine wasn't giving you renown outside the standard areas.

#Silent hunter 3 ships pdf#
If you read the whole thing as stated in the PDF manual (), we see that I misread it in my haste. You haven't quoted the entire first paragraph.
